My war within. I'm still divided and am getting multiple opinions on whether 3D art (primarily DAZ Studio) is the best way to go for comics creation. If I go 2D, my option is basically laid out for me: traditional pencil, inked over with traditional pens, which is then scanned into my computer. Image is cleaned up of smudges and stray marks and frames are traced over in Illustrator. Image is then colored in Photoshop for color and lighting effects. Speech bubbles done lastly in Adobe Illustrator.
3D would involve rendering an Image in DAZ 3D with necessary 3D daz or .obj props, lighting and rendering. Possible post-work in Adobe Photoshop, speech bubbles in Illustrator.
Advantages of 3D:
No working on perspective for every image- this is automatically done with the computer program at any angle within anywhere inside my picture port.
I only have to create a character proportionately right once. I can then pose and do facial expressions from any angle without losing the characters unique identity.
Same as above with props and scenery and lighting.
I love making characters just once and then playing with them.
Disadvantages of 3D:
I don't know how to 3D model yet and learning seems to be a very long, tedious and confusing process. Without 3D modeling, I am very limited on my selection of clothing and props, and am limited to what I can download for free or purchase from third party vendors.
Conforming clothing and hair products do not do all the things I genuinely desire of them.
Lighting seems to be confusing to me, and I seem to have no control over the shadows.
Advantages of 2D:
I know my process of work and am familiar with it.
I can draw any character, outfit, scene, prop or accessory without dependence on third party content providers! ( I just need basic pictorial reference in most cases)
I enjoy it more-except anatomy creation.
I can put the lighting where I want to put it without worrying about a machine rendering light and shadows- my standards of hyper-realism are not as stressful in most 2D comics as in 3D.
Disadvantages of 2D:
Perspective has to be predetermined from every angle for every different picture. I have no "camera view" except my imagination.
A pre-developed Character must be created accurately every picture- no matter the angle, pose or expression- the identity needs to be evident.
Any thoughts or comments anyone?










